Thursday, 5 April 2018

Weirdo Whover Plays D&D: Hallowed Be Thy Name


Hello, darkness, my old friend... And this time, I'm doing it right!

I'm catching up with what I missed to update. I've been working on some cleric and paladin subclasses, and I mashed 'em up into a single WWPD&D article, with hurried spells for both classes. Yes, that's right, I'm running out of ideas.

The WWPD&D document "Hallowed Be Thy Name" can be found here (Google Docs) or here (GM Binder).

The entire WWPD&D documents can be found here.

Weirdo Whoever Plays D&D: Re-Imagining Psionics


Let's face it, I'm not the only one who is disappointed with how Mystic turned out. Which is why I've been working on almost complete overhaul of psionics for, I dunno, months? And now I think I came up with what I would enjoy.

The WWPD&D document "Re-Imagining Psionics" can be found here (Google Docs) or here (GM Binder).

The entire WWPD&D documents can be found here.

Sunday, 11 March 2018

Weirdo Whoever Plays D&D: The Scion


Hello, darkness, my old friend... Oh wait, wrong way to start a blog post.

So this is my old shame, my old nemesis, and my old ambition. The very first full class homebrew I attempted, struggled on, almost given up on, and finally finished. I give you... wait for it... the Scion.

The WWPD&D document "The Scion" can be found here (Google Docs) or here (GM Binder).

The entire WWPD&D documents can be found here.

Thursday, 22 February 2018

Weirdo Whoever Plays D&D: The Artificer, Revisited


I'll be frank, I didn't like how the Artificer class turned out in Unearthed Arcana. How much? So much that I made a revision out of it! (Insert obligatory Rocky Horror Picture Show audience participation joke here, haw haw.)

Actually I'm not the only one doing this, there are many like this, but this is mine. (Insert obligatory Full Metal Jacket joke here, haw haw.) So anyway, here is a new Weirdo Whoever Plays D&D article, taking some changes in the troublesome extra class we all hate and probably love.

The WWPD&D document "The Artificer, Revisited" can be found here (Google Docs) or here (GM Binder).

The entire WWPD&D documents can be found here.

Thursday, 1 February 2018

Weirdo Whoever Plays D&D: I Solemnly Swear...


I made this last month, and I didn't post it here? Must have slipped off my mind, but then, I've been doing translation job and saving Tamriel every night, so I was really occupied. (Hang on, what do you mean I played Skyrim for more than 200 hours and still yet to defeat Alduin and save Tamriel?)

So yeah, I made this one a bit earlier, but it's mostly law-breaking subclasses and feats. If you want some outlaws in your party, maybe this could help you make something interesting. I hope.

The WWPD&D document "I Solemnly Swear..." can be found here (Google Docs) or here (NaturalCrit Homebrewery).

The entire WWPD&D documents can be found here.

Tuesday, 16 January 2018

#45. Harmless Ghost Story


Believe it or not, I am a total loser when it comes to horror stories. (But then, I am a loser by default, so that doesn't make much difference.) I mean, I don't have the right quality to enjoy all those jumpscares and goosebumps, especially jumpscares. There is masochistic joy, and there is jumpscares, which are not exactly good for my fragile heart.

But I should admit, horror stories have their niches, and some elements can be used for greater effects in other genres as well. The mystery-solving plot, the cruel twist, the charismatically hideous terrors... All of them are universal, but they shine most when the genre is set to horror.

So I've been indulging myself into recently concluded Five Nights at Freddy's franchise, as well as some other indie horror sensations, and one thought struck my mind: What's up with all these ghosts and their schadenfraude? I won't spoil much of the details (if there are still some things left to spoil at all) but all the ghosts in various games are determined, no, obsessed with tormenting mortals and driving them to suicide, if not outright killing them by themselves. If that is what happens when anyone dies, then I might have my reason not to die. Why can't the dead just leave the livings let live and rest in peace?

I know it's cheesy at best and diabetes-inducingly sweet at worst, but I do think that the ol' friendly ghost trope could be implemented for better effects. Maybe someone is dead, failed or was unwilling to move on to whatever that happens after death, but does not want to kill or worry others. Maybe they want to proceed to the afterlife but can't. (The reason could be serious like "someone else is keeping them from moving on" or "the killer is at large and thus [the ghost] cannot rest," or stupid like "they missed the upcoming Spinal Tap concert" or "[the ghost's] boss would be upset if they didn't show up at work.") Maybe you should help the ghost leave the mortal realm, because like Terminator, they cannot self-exorcise. More than often it would be living people who are more treacherous and deadly than ghosts. The list goes on. It would make a good visual novel story, at least.

So another nitwits on non-existent videogame idea ends here. When would I ever push myself into more committed lifestyle? Aw well, I'll just stick to translation job for now. End transmission.


Weirdo Whover Plays D&D: D&D Wiki Special


Some of the visitors to this squalid blog of mine (if there is any, that is) might recognize this weird handle name from a site known as D&D Wiki. Yes, I was a regular visitor to that site, I did some homebrew stuffs on that sites, and even more reworks and nitpicking. Sadly, the server status and my real life issues have barred me from visiting D&D Wiki these days, and besides, I found r/UnearthedArcana.

Still, I miss the good ol' days, and homebrew stuffs I made back in there. In memory of some of my first homebrews, this Weirdo Whoever Plays D&D article is dedicated to my old works at D&D Wiki.

The WWPD&D document "D&D Wiki Special" can be found here (Google Docs) or here (NaturalCrit Homebrewery).

The entire WWPD&D documents can be found here.