Saturday 19 July 2014

#18. Kriegspiel is On.



Long story short: Back in high school me and my two friends (whom I can proudly call weirdos) went crazy and wrote a short piece of game scenario, or what we thought was a short piece of game scenario. It was revealed to be a dud, and we wasted an entire summer vacation on it. We enjoyed every single moment of it, though.

Now it's like four years since then, and I hereby declare that Kriegspiel is stil alive. I am a big fan of board games and trading card games, and Yu-Gi-Oh! and Magic the Gathering have inspired me ever since then. Add a small epic delusion mostly derived from Dimension Zero, and poof! Kriegspiel is a small project of card game, featuring robotic warfare, alien invasion, and power game.


Here's the synopsis of Kriegspiel, if anyone's interested: Imagine a small planet inhabited by robots instead of humans. Robots live and thrive as humans do, and they build city states on the surface of their homeland. Among the city states is a kingdom, which we will call the Kingdom for convenience, whose might and fortune stands proud among others. But the Kingdom is cruel and oppressive, and some of the citizens revolt against their harsh masters. There is a riot, there is a suppression, and finally a portion of the Kingdom is seperated into the Free State.

Undoubtedly there is a major hatred between the Kingdom and the Free State, but each has their own trouble to overcome. The Kingdom has proven its weak side, and the army takes over the government and takes the power. The Free State is having a political turbulence, with the congress divided into two parties, refusing to unite. And this young (new?) individual, charismatic and ambitious, steps into the congress.

And there's a mysterious visitors from above the sky. For convenience, let them known as the Visitors. The Visitors are sleek, beautiful, and very, very powerful, annihilating the neighboring city states in just a few days and heading this way, both the Kingdom and the Free State. Origins and intentions unknown, the Visitors pose a major threat to both states, and sooner or later the war will be the only option for all three of them...


I'm revising the storyline, as well was developing game system and how-to-play. I'll update the project as often as possible, so if you're interested, please let me know and keep tuned. End transmission.


#17. Gi Megami Tensei is On.



I'm back, again, but I should be back in the army in two hours so I'll make this quick. Last time I babbled about making a fangame of Shin Megami Tensei ATLUS was nearly dead. Now it's back up and running, so it was the idea's turn to stay nearly dead.

Only I was stubborn enough to live up on such delusion.

Hence the project Gi Megami Tensei. It's written 偽・女神転生 in Japanese, literally False Goddess Reincarnation. The name is because, well, Shin Megami Tensei is literally True Goddess Reincarnation. (I know, I suck at making puns.) I just wanted to remind myself and the world (mostly myself, anyway) that I hadn't given up on making SMT fangame as long as I live. If anyone's interested, please let me know.

I'm currently working on the storyline, and hey, it's fun working on something I really craze. I read this TV Tropes article and decided that it's good to have a central theme in my story, so I have this: "History repeats. Humanity makes same mistakes over and over again. In order to break this chain, the history itself has to be ended. But from where?"

I'm taking some reference from I, II, Nocturne, Strange Journey, and a bit from Persona series. Since this is SMT fangame, expect immediate destruction of humanity (or at least Tokyo) within the first ten minutes. I'll be updating my story as often as I can, so if you're interested, please keep tuned.

Other than that... not so much. End transmission.