Friday 26 December 2014

#26. Non-Action Game, Anyone?



Just one more thing...

Here's a quick idea for random videogame, heaven and hell know which. So this Five Night at Freddy's was a nice game, using robots for horror, exquisite mood-making, challenging gameplay, all was well put. One of the thing I really liked about the game was the gameplay, notably how the player is a non-action protagonist like any other first-person horror games. Yes, FNAF is a first-person game, but instead of wandering a conveniently abandoned and downright spooky settings, he just sits in a janitor's room, watching cameras and closing doors as haunted robots crawls toward him. It was another fascinating part of the game, since it fits to the setting, and it gives the player the message: You cannot escape from this place. You are to stay here, in your room, and one miss and the robots out there will kill you. Talk about horror!

So this non-action protagonist stuff crawled its way into my mind, and here's what I came with: you, the protagonist, are a dweller, or hikikomori if you speak Japanese, unwilling to leave your room. There's no one but you in your room, and your only way to contact with the others is your trustworthy computer. You may search in the internet for some informations or plot coupons, or play some mini-games if you're not focused enough, but whichever way you will chat with anonymous "friends" in IRC or other equivalent stuffs.

Perhaps you may find someone who asks you why you are alone in your room. Perhaps you may hesitate if the world "out there" is by any means meaningful to you. Perhaps your past crawls unto you and asks you what would've been the best choice back then. Perhaps this is a story of hopelessness, trauma, schizophrenia, agoraphobia, and psychological horror. Perhaps this is a story of yours, or mine.

I know, I'm not the first to come up with this format, but at least I have my format to work on.  As if I've got nothing else to do, hah. Special thanks to FNAF, Digital: A Love Story, and Steins;Gate for inspiration. End transmission.


#25. All's Well... So Far




Been a month... actually it's a tad more than a month, but still. I was busy and lazy, and I'm taking my days off, which is about an hour and a half left to go. So this will be a quick report on how my works are in progress. So here we go:

Kriegspiel: Scrapped. For now. After I spent my spare times for a week or so I found out that, well, making all-new board game was no for someone inexperienced like myself. Storyline is another problem, which will be discussed later on. So rest in peace, Kriegspiel, until next brainstorming.

Gi Megami Tensei: Not scrapped - actually it's almost done on the beginning end and the finishing end. The problem is, what should come between them? Writing a storyline is one thing, but the other is how to realize it into a videogame. I'm not a programmer, yet, just an amatuer writer and a director-wannabe. Starting as a fangame was not a bad idea, it's just that maybe I bit off much, much more than I can even chew. Still, I found that some people are quite interested in my notes of how to make a SMT fangame, so maybe I can assure that someone, hopefully more than one, out there is with me.

Dogma: Nakian and I shared some more discussions and brainstormings since then, but hey, it was a huge project, too huge for just him and me. The concept of the game is there, but the problem occurs on how to make it into a 4X-esque videogame. Nakian's idea was, making a prologue for how this particular faith came into being, applying surrounding environments with it, and starting there. Recently I found this awesome game called Endless Space - maybe this is how we should approach. Faithfully, of course.

Other stuffs: I'm helplessly delusive, I admit. It's just that, my brain just can't stop thinking up something weird for novels, videogames, anime, or whatever. If you're familliar with Discworld, I started to overlap myself with that poor duck. Bah, better pull myself together, I'm still in my service and it's still an year left to go.

Other than that... Nope, nothing more. Gotta go, and I'll keep my fingers crossed to post anything (and I mean anything) within a month. End transmission.